Software:Danger Girl (video game)

From HandWiki
Danger Girl
Developer(s)n-Space
Publisher(s)THQ
Platform(s)PlayStation
Release
  • NA: September 11, 2000[1]
  • EU: December 15, 2000
Genre(s)Third-person shooter
Mode(s)Single-player

Danger Girl is a third-person shooter video game developed by n-Space and published by THQ. It was released for the PlayStation, and is loosely based on the comic book of the same name. It follows Abbey Chase, Sydney Savage and JC as they battle Major Maxim and Natalia Kassle.

Gameplay

Each girl has a specific equipment, mostly limited to differences between the weapons. In overall 12 levels, the goal is to make a way through the terrain that contains a certain numbers of enemies that will block the way.[2] They will actively run and notice when the players step out from hiding.[3] There is no way to save progress during the missions. In case the character dies during a mission, it will restart from the beginning.[4] All levels have interactive puzzle elements with occasional cutscenes.[5]

Development

In 1998, n-Space had acquired exclusive rights to develop a video game based on the Danger Girl comic book. There was no publisher attached at that time as the developing team was working on Duke Nukem.[6]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic43/100[7]
Review scores
PublicationScore
AllGameStarHalf star[8]
Consoles +10%[9]
CVGStarStarStar[10]
GameRevolutionD[12]
GameSpot3.9/10[13]
IGN3.2/10[14]
Jeuxvideo.com14/20[2]
OPM (US)StarStarHalf star[15]
Video Games (DE)(US) 80%[16]
(EU) 58%[17]

The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.[7]

The Freshman of GamePro said of the game in one review, "If you're a huge fan of the Danger Girl comic, you might want this game just for some new DG action, but fans of third person action titles probably won't find a lot new about Danger Girl for PlayStation. It's fun enough, but it's definitely not dangerous."[4][lower-alpha 1] In another GamePro review, Jake The Snake said, "A moderately fun game despite its faults, Danger Girl will appeal only to those who love all things Danger Girl or all third-person shooters.[18][lower-alpha 2]

The game was nominated for the "Biggest Disappointment" award at The Electric Playground's Blister Awards 2000, which went to Daikatana.[19]

Notes

  1. GamePro gave the game three 3.5/5 scores for graphics, sound, and fun factor, and 4/5 for control in one review.
  2. GamePro gave the game three 3/5 scores for graphics, control, and fun factor, and 4/5 for sound in another review.

References

  1. "THQ SHIPS DANGER GIRL FOR PLAYSTATION". September 11, 2000. Archived from the original on April 16, 2004. https://web.archive.org/web/20040416011102/http://www.thq.com/Corporate/PressReleases/press-217.asp. Retrieved March 18, 2023. 
  2. 2.0 2.1 pilou (February 6, 2001). "Test: Danger Girl" (in fr). Webedia. Archived from the original on May 3, 2023. https://web.archive.org/web/20230503152551/https://www.jeuxvideo.com/articles/0000/00001192_test.htm. Retrieved November 9, 2023. 
  3. Curtiss, Aaron (October 26, 2000). "'Girl' Dangerously Cool, but Dodge the 'Duck'". Los Angeles Times. Archived from the original on May 9, 2023. https://web.archive.org/web/20230509030438/https://www.latimes.com/archives/la-xpm-2000-oct-26-tt-42073-story.html. Retrieved November 9, 2023. 
  4. 4.0 4.1 The Freshman (September 28, 2000). "Danger Girl Review for PlayStation". GamePro (IDG). Archived from the original on July 2, 2004. https://web.archive.org/web/20040702224109/http://www.gamepro.com/sony/psx/games/reviews/6887.shtml. Retrieved November 9, 2023. 
  5. Halverson, Dave (November 2000). "Danger Girl". Gamers' Republic (Millennium Publishing) (30): 73. https://archive.org/details/Gamers_Republic_Issue_30/page/n73/mode/2up. Retrieved November 9, 2023. 
  6. Paul, Dillion (July 31, 1998). "Orlando's n-Space snags Danger Girl game rights". American City Business Journals. Archived from the original on March 23, 2003. https://web.archive.org/web/20030323053809/https://www.bizjournals.com/orlando/stories/1998/08/03/story8.html. Retrieved October 29, 2019. (Subscription content?)
  7. 7.0 7.1 "Danger Girl". Fandom. Archived from the original on November 9, 2023. https://web.archive.org/web/20231109191352/https://www.metacritic.com/game/danger-girl/. Retrieved November 9, 2023. 
  8. Thompson, Jon. "Danger Girl - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115161027/http://www.allgame.com/game.php?id=20798&tab=review. Retrieved January 17, 2017. 
  9. "Danger Girl" (in fr). Consoles + (106): 134. November 2000. Archived from the original on October 7, 2022. https://web.archive.org/web/20221007191806/https://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero106/Consoles%20%2B%20106%20-%20Page%20134%20(novembre%202000).jpg. Retrieved November 9, 2023. 
  10. Sutton, Maura (January 2001). "Danger Girl". Computer and Video Games (EMAP) (230): 104-5. Archived from the original on August 11, 2022. https://web.archive.org/web/20220811155943/https://retrocdn.net/images/2/2a/CVG_UK_230.pdf. Retrieved November 9, 2023. 
  11. Nash, Jeff (November 9, 2000). "Danger Girl". Greedy Productions Ltd.. Archived from the original on November 14, 2003. https://web.archive.org/web/20031114022739/http://www.elecplay.com/review.html?article=4287&full=1#mr_toppy. Retrieved November 9, 2023. 
  12. Joe (October 2000). "Danger Girl Review". CraveOnline. Archived from the original on May 27, 2016. https://web.archive.org/web/20160527144728/http://www.gamerevolution.com/review/danger-girl. Retrieved November 9, 2023. 
  13. Garrett, Steven (September 15, 2000). "Danger Girl Review". Fandom. Archived from the original on May 29, 2023. https://web.archive.org/web/20230529190733/https://www.gamespot.com/reviews/danger-girl-review/1900-2628730/. Retrieved November 9, 2023. 
  14. Nix, Marc (October 5, 2000). "Danger Girl". Ziff Davis. Archived from the original on April 30, 2023. https://web.archive.org/web/20230430145323/https://www.ign.com/articles/2000/10/06/danger-girl. Retrieved November 9, 2023. 
  15. Baker, Chris (December 2000). "Danger Girl [score in archived link is mislabeled as "3.5/5""]. Official U.S. PlayStation Magazine (Ziff Davis) (39): 169. Archived from the original on January 27, 2001. https://web.archive.org/web/20010127151200/http://www.zdnet.com/opm/stories/main/0%2C11891%2C2646690%2C00.html. Retrieved November 9, 2023. 
  16. "Danger Girl [Import"] (in de). Video Games (DE) (Future Verlag) (11/2000): 98-99. November 2000. Archived from the original on August 19, 2020. https://web.archive.org/web/20200819230529/https://retrocdn.net/images/d/d6/VideoGames_DE_2000-11.pdf. Retrieved November 10, 2023. 
  17. Alex; Ralph (January 2001). "Danger Girl" (in de). Video Games (DE) (Future Verlag) (01/2001): 70-71. https://retrocdn.net/images/7/71/VideoGames_DE_2001-01.pdf. Retrieved November 10, 2023. 
  18. Jake The Snake (December 2000). "Danger Girl". GamePro (IDG) (147): 133. Archived from the original on June 30, 2023. https://web.archive.org/web/20230630183607/https://retrocdn.net/images/6/61/GamePro_US_147.pdf. Retrieved November 9, 2023. 
  19. EP staff (2001). "Blister Awards 2000 (Special Awards)". Greedy Productions Ltd.. Archived from the original on August 18, 2001. https://web.archive.org/web/20010818093756/http://www.elecplay.com/feature.html?id=5130&page=8. Retrieved December 1, 2023. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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